Are you nutz?? There's Hollow Minions on that quest!! Yep there sure are, but
that sure as heck didn't stop me. My new pals Mr Magex II, Wannabe and
Quazar'the brave' went on it. Pair up with your melee brethren...cuz it's the
best way to survive this really cool and engaging quest. It's kinda a favor of a
favor of a run check out so-n-so he's acting suspicious kinda quest...and on the
way getting FREE XP and golem hearts...and oh yeah...a 1 in for chance for a
Focus, End, Strength or Armor minor ring (adds +5 straight to skill/20% to
Armor). So where do you go to get started????????? Yaraq!!!!!! No where else
lest you contend with a nasty bug in the quest not giving you access to a
crucial dungeon.
Yaraq
Start by speaking to a lady called Dame Tsaya @ 21.0S, 0.8W(inside old advocate
spire)
She will tell you about a stranger and ask you to go visit him.
The stranger is hanging out in his new home @ 23.7S 2.8W. He talks of a friend
in the Darkened Halls, but go back and talk to Dame Tsaya before so you can be
flagged to enter the Darkened Halls.
Darkened Halls is @ 20.7S 0.7E filled with Hollows.
kill the last Hollow and grab the key and note.
Use the key on the chest and pick up the Human Husk (eeewww gross)
Give the note & Husk to Dame Tsaya, she will then tell you to go find Sir
Rylanan in the Holtburg Advocate spire. Before you go though she will bestowe
5,000XP, 3 Wood Golem Hearts and a letter to give to Rylanan(look like newbie
notes from training dungeon).
Holtburg
Sir Rylanan is hanging @ 41.6N 34.2E, talk to him and give him that letter from
Tsaya, he will then tell you about a Reformed Bandit from ML whose being a bit
shady. (oooooh secret meetings)
The Reformed Bandit is @ 42.8N 29.5. There are minions in the basement one of
which holds a note, show that punk bandit the note he will portal recall the
hell outta there, but not before giving the note back.
Give the note to Sir Rylanan he will then tell you to go storm the Asuger Temple
@ 45.1N 30.4E. This place reeks of Banderling Bersekers and Hollow Minions.
Killing the last Minion here will cough up a key and a note, use the key on the
chest and pull out a cool looking pink orb(hmmm portal magic maybe).
Give the Note & Orb to Sir Rylanan, he will bestowe 10,000XP, 3 Copper Golem
Hearts & a Letter(like before). He will tell you to see Sir Tenshin in
Shoushi.
Shoushi
Sir Tenshin can be found @ 32.8S 73.3E. When you give him the note and he talks
about a shady farmer(hmmm repeating shady people thing going on here).
The farmer is @ 37.4S 75.5E and when you speak to him and he will say not to go
near the Fireplace. The fireplace has a trap door in front of it(very cool
addition). Use trapdoor, and you are portalled into a seemingly empty room.
Using the candle on the wall the fireplace slides out of the way(extremely cool)
to reveal a secret passage. Go to the bottom and check out the one room filled
with weapons and shields....looks like someone is preparing for a WAR. In the
next room is a chest with a note and a uniform. Grab em and get out....oh swamp
rats hang out down here....but only a couple.
Give that note & Uniform to Sir Tenshin, he will bestow 15,000XP, 3 Obsidian
Golem Hearts & a letter. Give the letter to Dame Tsaya in Yaraq where you
began. That flags you for the portal in that small room in the middle of the
advocate tower and she will give you a key and grant you access to it.
Go down the passageway, it is filled with Skeletons and minions at the end. Here
is a portal to Fort Wiltshire. Make sure you tie just in case.
Fort Wilshire
Careful because upon exiting the portal inside Fort Wiltshire it is surrounded
by Hollow Minions.
Use the key on the door to the building to reveal another trap door inside, or
bypass that by using your target keys to tag the trapdoor and then open it thru
the way(hence no using the key) and it works the same as before poralling you
into the dungeon.
The dungeon is has tons of Martinates and Hollow Minions.
A Minion Called Drinath is who you kill he'll have a note.
Return to Yaraq 4 Completion
Take the note back to Dame Tsaya to have her bestowe 2 Siks, and the
ring(usable by lvl 20ies and up ONLY).
Very nice quest even with the hollows, and gives you the chance to play a
support role very easily.
Well that's it for this addition, there is some information I'm passing on up
front on the General Forum, go read here: http://dizzarian.com/forums/viewtopic.php?t=129
It'll talk about my up and coming projects and small leave of absence from AC(aw
heck no I'm not quitting, just setting some stuff up that is gonna zap all my AC
Time)
Thanks for your support of Dizzarian's site and my journal of a dungeon dweller.
I'm giving the
Elysa's Quest Dungeons a Rating of ***** for the looks. The Xp isn't really
flowing in those, but the look greatly outdoes the XP factor on this vote as
does the coolness of the quest....the Xp given free is subpar, but hey, it's
free XP.
Ratings:
*****=Top Notch looking Dungeon with nicely done graphics or Excellent XP
Dungeon.
****=Good looking dungeon, good attention to detail or Good XP.
***= Fair looking dungeon, could of had 1 extra addition to be better or Fair
XP.
**= So-so looking dungeon, needed lots of improvement or XP below average.
*=Pass this dungeon up, no detail, no special look or No XP worth stopping for.
Happy Hunting All