It Begins

....Ah Holtburg. An Aluvian town up in Northern Osteth!

Well let's get to it. Upon landing after answering the Call of Asheron from Ispar, immediately get to town. Depending upon where you landed you'll need to find a certain dungeon that is signified by a blue portal. A Drudge Hideout. Once indoors, there should be a gate leading to the exit portal, and one leading into a small room. This gate is locked so bring along your lock picking mule or create (if you have an empty space) a lock picking throw away char. Once in this room you will kill 2 low lvl drudges and wait. You shouldn't have to wait long because upon the floor will be FREE LOOT!!!!!!!! Yes somehow someway the Loot-o-Matic has gone haywire and is spawning all types of weapons on the ground. The only thing you have to do is constantly kill the 2 drudges that pop up in between stuffing your pack full of FREE SELLING LOOT!!! Once you have reached the maximum amount that you can hold and still move head for the door. Being Ultimately burdened it will be a SAFE, but SLOW run into the Smith Vendor where you will reap the rewards with quite a few X notes.

****Side Note***** 
Don't forget to fill up your throw away lock picking char as well, It will be 2 SLOW and SAFE runs, but money is the object of this part and you need to buy those components to learn your lvl 1 and 2 War and Life spells.
****End Side Note*****

Now if you haven't done so make sure to get those explorer pieces (wands/jewelry) that have low diff and cast nice lvl 2 buffs. They are a nice boost and help out along the way.

Now head to the mage shop and learn you some good fryin spells.

After learning all the spells your current skills can, you need to head to Glended Woods. Glended Woods is where you will begin your indoor leveling. Now here is the tricky part. As A BM our run sucks bad at lvl 1. So here is what I did.

You obviously will die on the road in between Holt and GW, but there is a small little known shortcut just off the road a few clicks outside of Holt. It is a GW portal, but surrounded by a lot of nasties. You will most surely die trying to get there unless you try a couple of craftily things like I did.

  1.  I could easily have killed everything surrounding the portal with my lvl 34 melee char, it's easy enough to clear em out and have a Safe path for your BM to jump the portal, or....
  2. #2: Outwit the nasties by circling around the back end of the portal. It will draw all the critters round in a circle and clear a path for you to run (not walk) straight into the portal. They will be in hot pursuit but the distance when they begin chase and the circling motion will clear a straight path to the portal and by the time they catch up to you, you'll be Lifestoning in GW central!!!!!

One extra note before I go on to the next chapter...you can save your money and buy comps in GW to learn your spells, nothing wrong with that and If I had been smart enough I would've done it simply because I still would've had some extra dough to buy back up mana charges @ the GW mage vendor.

Next Chapter I will reveal an Overlooked dungeon by many mages as leveling dungeon, I went from lvl 1-8 easily in here, you could stay longer, but once you hit lvl 9 I have a better place for you, bye for now!!!!!!!!!!!!!!!

BattleMage Devastator says to Lugian, "Prepare for Termination!"