Woot a WebPage!!!
First things first, I put a web page
to help archive these articles and to give me a place to provide
additional information that doesnt quite fit in this diary.
Ill still post these diaries here on the vault (As long as
people dont start bitching about it) but from now on there
will also be an enhanced html version of it online also.
The on-line version will always look better than this simple text
verson. So go check it out and let me know what you think.
http://www16.brinkster.com/dizzarian/
Dizz Hits the
Dire

After leveling on luggies, matties and ice
golems in the mountains of Mayoi it was time to move on to bigger
and better game. The nice thing is I didnt have to
move my lifestone tie or anything I just ran up the mountain to
the Southern Dires portal. I use to hunt here pretty
regularly with my old mage on TD but hadnt been here since
Troop changed the dires.
The Portal
The Portal to the dires usually has a
couple of spikey dillos or limestone golems guarding it.
You might want to fight the golems but other than that youll
just run to the portal. As soon as you can clearly see the
portal this is where you want to buff. If youre
heading here for the first time this is a good time and place to
learn all your level 4 protection spells. The exit of this
portal has some very random spawns around that are in alert range
when you portal in. Ive seen all sorts of things here
from golems up to umbris shadows so be prepared. When you
exit the portal there are 2 exit paths you can take, you can run
NNE or directly west. Either way youre going to be
dodging and weaving things if you alerted anything around you
when you came in. If nothing got alerted you can go
just a little bit west and kill some Tumeroks that are
close by usually.
Whats there?

My god Troop made the dires dire again.
There are a lot of baddies here that you wont be able to
touch for several levels but then again there are quite a few
things that you can. Heres the run down
Golems : Coppers and Grainites seem to dominate the are but
occasionally youll wake up an obsidian while youre
attacking the other 2 kinds. Yes Coppers are definitely on
the menu, Granites are a little tougher but you should be able to
down them. Dont even think about killing an Ob!
Drudges : Lurkers (in groups of 3s), stalkers and reveners.
Lurkers Learn, love, level on em! These guys give
great xp and at level 15 you should be able to take them pretty
easy. Stalkers are also available although they do
resist a little easier so be prepared to run. Reveners at
the beginning I wasnt able to hit them but now at level 16
I can take them 1 at a time as long as they dont chain cast
on me. Now thems good eatin.
Luggies : Luggies here are in huge packs of Giggas with usually a
single Lithos in the pack. Dont screw with the gigas
yet. They are still just out of reach to make them an
effective source of xp. You can pull the lithos out of the
pack though he almost is always carring an axe or mace so vuln
him dodge all the rocks from his buddies then fry his butt.
Tumeroks : These things are a joke at later levels but at this
level theyre easy kills, not that great of xp but with as
much stuff as youre avoiding here you might as well kill
them.
Wasp : Gold, These use to be real common out here now theyre
pretty sparce. These are pretty easy at this level
especially since they dont swarm. So put on you
lightning protection and have at em.
Grievers : Virluetant (sp?) and harrowers. Yeah right, move
along now.
Evil V People and their Pets : Yup now virindi and tusker
slaves are here. Later youll love these spawns but
for now they are out of reach, please dont wake the tusker.
Shadows : All kinds in huge packs. Ack these things suck,
just run.
From the list it looks like theres no much there that we
can hunt but its better than you may think just keep trying
out new strategies to take down the bigger creatures fast.
Dizzs Progress

From levels 15 to 16 I almost
exclusively pumped my Mana Conversion. Ive got it up
to 100 base and I can tell a huge difference in spell consumption
and efficiency. It almost feels like your ability to hit a
creature is somehow wrapped up with ManaC so pump it and test
your results. Now that Ive reached 16 Im going
to work heavily on focus/Self and Endurance. I
especially want to get my staminia up in the 150 range and start
testing the mana tricks.
Patch Day
So much mage love, Ill have
more to report on this later but let it be know that no matter
what happens with the new armor and such I wont stop
playing a Battlemage. I made the decsion to play an extreme
template and Im not going to bitch and moan about it if
Turbine decides to nerf me. Of course I do love a
challenge, Im probably one of the few people that actually
have rolled Macers on multiple servers :)
Original Post : http://vnboards.ign.com/message.asp?topic=9273182&start=9273182