Interview
with :
Keba
Name, level, server, message board name : Too
many names (Keba on FF, K'Fizzle on LC, although I've played many a char on LC
as well (including Keba of course), I've played 10+ chars past lvl 50 the old
fashioned way - highest level is 77, and I currently play LC and FF, my nick on
forums and irc alike is Keba
Favorit message board : none
any more - used to be CoD before it became popup city, and ACVault is too much
like a pissing contest with their 'stars' thingie for my tastes.
How long have you been playing AC? Since
I could get it shipped to the UK - Jan 2000.
How much do/did you play every week? I
used to play around 4 - 8 hours a day, but that has reduced somewhat over the last
few months, with writing stuff for decal taking up a ton more of my time
than AC ever did - not sure if thats good or bad to be honest. I've
learned a ton of stuff I wouldn't have otherwise, so hopefully that will all
work out for the best.
What template of mage do you currently Play?
BattleMage - I've done the Og, the all trained and a few others, and the BM wins
hands down imo for all aspects of a mage - both K'Fizzle on LC and Keba on
FF are BM's.
Is AC your first MMORPG? in not what others have you played
and did you play a mage? Yup,
I was a MMPORG n00b! AC saw me stop playing SPG's altogether -
which has almost saved me a ton of money - it would have if I hadn't bought
multiple accounts of course.
What was your first mage character? Do you still play it?
Keba on LC. He was an alltrained mage that started
with Alchemy trained - Alchemy is a mage thing right? *grin* I
don't play him at all any more - he's just a mule who can hardly wear a
robe....
How do you play AC? Are you in it to power-level, Dungeon
Dwelling, adventuring, friends, etc.
I used to play AC to enjoy doing stuff online with my friends and we spent
most of our time running around the surface - however most of them
stopped playing at the same times as me, and that evil decal thing stole
me away as well. I guess the main thing I do when playing now is either
to take a break from coding, or to test out some code I've just written.
What gear do you normally hunt in?
newGSA legs, Exarch top, solls, helm - I switch to newGSA top/gaunts around
hollows, which sadly is more and more often :/
What do you feel was the best thing to happen to mages in
the game? The level vii
spells. Playing a low level mage on FF again has shown me just how
stupid the 15 minute timer on the lower level spells really is.
Personally I care not about the buff increase - its the time increase that is
the key there.
What do you think is the worst thing that affects mages?
Hollows without a doubt. They were a cheap 'fix' to attempt to
balance the affects of shields and life magic, and sadly the live team
devs seem to think they are a fun 'toy' to play with. They
didn't work as a fix imo, and just make certain areas of Dereth annoying to
the point where I will hunt elsewhere.
Are mages overpowered?
No. Playing a mage is far more involving than a melee or
archer due to a lack of 'auto-repeat attacks'. Its rare to find
somebody who can play a mage well and be able to talk while hunting for
instance, and I think the 'power' that comes from not having to switch modes
between a weapon and a wand is counter-balanced by the concentration a person
playing a mage has to keep up while playing. If I wanted the easy
life, I'd pick an archer and gripe about hollows... So no real
change in what I gripe about I guess!
What are your thoughts on Drain Health I?
Its a silly implementation with drain i being just as effective as
drain vii for killing stuff. Personally I think the drain i spell should
do a lower percentage and the higher drains a higher percentage of damage -
but I'll probably get stoned for saying that :)
What template do you advocate for a starting mages?
For starting mages? Something with war and life. Starting as an Og
is stupid if you want to learn how to play a Mage, as no war
cripples your play style, and a newbie will probably learn to rely on
drains/harm far too much in the long run. That said, the BattleMage is
hard to level in the medium term - but I'd advocate somebody going with just
life spec'd or maybe an all trained and play it to around level 40 to learn
the game - no twinking allowed! Then I'd tell them to play a BM
(and twinking is their choice once they know how to play). Exp chains
and twinking have ruined peoples learning ability it seems - and I see more
and more high level chars getting killed in really stupid situations and doing
really stupid things than I like to see :/
What do you feel turbine needs to do with mages, if
anything? Yes I do think
they need to do something - have a major chorizite failure and kill all the
bloody hollows off and make them completely extinct! Failing that,
lengthen the time on the spells - rebuffing isn't fun for anybody, and
everybody and their cousin buffs now... And to the people that say
'Arcane is the length substitution', I say 'show me a piece of armor that is
baned in all elements past unparralled just via arcane' - Mages don't have
shields to hide behind so arcane isn't really a good substitution in my
mind...
After the primary skills have been obtained what skill do
you think a mage should take? Arcane, Healing, Lockpicking, or
MeleeD? Lockpick. The only
skill after the 4 magic schools and manaC that a mage can need to do more
in the game is lockpick. Arcane and Healing come a close second in order
to give a wider range of options for things like less buffing (at a cost of
lower protections/buffs) or easier healing - but lockpick is the only
thing that stops me personally from doing _all_ the content of all the
dungeons and I wouldn't advise otherwise. MeleeD is a waste of time for
a mage - no defender bonus on a wand makes the skill pointless, as the
monsters meleeD is adjusted to take defender on weapons into account imo.
Basically if a person can play a mage to say level 50 without healing or
arcane, then there is no reason why they can't play even longer without it.
With no lockpick however, they will always have to rely on somebody else to
have that skill to see all of some of the best quests in the game (Aerlinthe
being one of them).
Care to reminisce? What has been the best patch or
moment or epiphany that you have had in AC.
The Shadow Wars - I still remember that as the best time I had - total
lag, nothing updating for minutes on screen due to the numbers of people and
shadows - but it was still a blast. I couldn't touch shadows let alone
umbris, and the numbers of them that swarmed us was great. If there is
one thing I want to see in AC2, its MASSIVE wars like that with no lag
:)
Comments? Shout
outs? Nothing drastic - I'd
like to thank those few people that have really had an impact on my life while
playing AC - people like yourself and Topheron and Og the One Eye who have
shown a great knowledge of the game and shared it with everybody they can, and
people like Greyed and Asriel and Mekle, who have pointed me out in the right
directions with code stuffs and continued to help me even when I'm showing why
I change my nick on irc to 'Keba|Brain{Jello}' from time to time. Two
other people that really deserve a lot more publicity than they get is Wembly
who does the windowed mode patch for everybody and Kalroth, who writes some of
the best utils for looking in depth into AC as it stands. I stand on the
shoulders of giants - and its scary to think how many giants out there have
been nice enough to let me trample all over them :)
Thank you for taking the time to do this. No problem
- thanks for asking :)